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Dual Wielding Is The New Way To Go In Wolfenstein II: The New Colossus


For BJ Blascowicz, taking back the world from the grip of the evil Nazi regime was never going to be easy. But to complicate matters, the bad guys in Wolfenstein II: The New Colossus have learned a thing or two and are tougher than ever.

For example, the lumbering SuperSoldat, who debuted in Wolfenstein: The New Order, can now charge toward the player. Then there are powerful new adversaries, like the fast-moving, laser-shooting, wall-clinging UberSoldat cyborgs.

Luckily, there is a new and returning arsenal of weapons to help you fight back. For more details on BJ’s formidable firepower, including his new ability to freely dual-wield his diverse collection of big guns and brutal, new melee weapon, watch Bethesda Softwork’s latest video, which feature exclusive insights straight from the developers.

“What we love about Wolfenstein are the heavy weapons and that over-the-top crazy combat,” says Executive Producer Jerk Gustafsson. “We have focused a lot on freedom – on the ability to move around and control yourself in combat. And a part of that is to allow the player to freely dual-wield weapons in any combination as well.”

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