An Eyes-On Look At PlayStation’s Spider-Man Game

Insomniac Games’ Spider-Man was a big hit at the PlayStation Media Showcase at this year’s E3. After our first glimpse of gameplay at the conference, we were super excited to get up close and personal with everyone’s favourite, friendly neighbourhood web-slinger, Spider-Man.

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Led by Ryan Schneider from Insomniac Games, we were given a bit of insight into the upcoming game’s narrative as well as a brief overview of gameplay, carried out by the game’s lead combat designer.

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In this iteration of the Spider-Man video games, we will be experiencing the web slinger in his prime as the game is set eight years after Peter Parker was bit by the radioactive spider. Players will enjoy a more fluid experience as they play due to Spider-Man being much more experienced, his movements more fine tuned, and like that of an acrobat. There isn’t any need for Spider-Man to undergo any unnecessary training or learn how to use his powers in this game. This is the Spider-Man we’ve been waiting to play as, the fully fledged hero of New York.

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The graphics are incredibly crisp and clear, with a brilliant view of the New York City skyline. One of the best aspects of the game includes the awesome cinematic ‘slow mo’ action sequences which adds a layer of pure awe in Spider-Man’s combat ability as he defeats his enemies. Not only that but the game does incorporate some gameplay aspects from Sunset Overdrive with high, long range, jumps and fantastic cityscape hopping.

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Despite being Insomniac Games’ first non original IP, the game is part of Insomniac’s own take of the Marvel character and the lore behind it. Much like Sunset Overdrive, this is an open world and free roaming game, which allows fans to experience the game like Sunset Overdrive only on a much larger scale.

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According to Insomniac Games, much more will be revealed in due course and the game is set to be released some time in 2018. We can’t wait.

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